Not much gets explained to you upon landing, apart from how to fix your suit and how to get as far as saving your progress. In PvP servers the astronauts are divided into teams – the UNE and the Outlanders - and they are spawned in different areas. Everything is in its place, like the static Rust map of old, and your map device provides co-ordinates for your exact position. Like those that came before, this is a game of collecting resources, crafting items, building a base and periodically dying at the hands of your fellow man or in the jaws of some horrifying form of multi-limbed wildlife. I reach a huge crater and peer in – what riches will I find here? What wonderful discoveries? Oh, look, a giant worm has leapt out of the ground. I crash-land on the planet, patch my suit up with duct tape and set off for the great unknown. This makes me perfectly suited to colonise and thrive on the dusty, Mars-like planet of Proteus 2 – the only map of this new survival game. I have survived many things – the dinosaurs of ARK, the mad men of Rust, a degeneration of the self in DayZ. This week he finds himself stranded on a stormy, alien-infested planet in Osiris: New Dawn. And sometimes we even receive a report back. Every Monday we send Brendan to the far-flung reaches of the early access galaxy.
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